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posted over 12 years ago
#701
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#702
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#703
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#704
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#705
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#706
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#707
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#708
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#709
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#710
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#711
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#712
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#713
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#714
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#715
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#716
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#717
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#718
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posted over 12 years ago
#719
Field Hockey
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FIH - History of the Rules - Indoors
History of the Rules of Hockey – Indoor Early Indoor Rules Until 1966, the German Hockey Associations, in both West Germany and East Germany, had been producing a rules book for their domestic use which was used by other European countries but not by Great Britain. Then in 1966, the Germans handed over responsibility for the rules to the FIH Indoor Hockey Committee. Accordingly in 1966 the FIH Office in Brussels produced the first FIH Indoor Rules Book in three languages, German, French and English. Significantly, in 1968 the FIH recognised the indoor game by decreeing in its Constitution that hockey included indoor hockey. The FIH Indoor Hockey Committee continued to be responsible for the Indoor Rules Book via the Brussels office, until responsibility for the indoor rules was transferred in 1988 to the Hockey Rules Board. The Rules of Indoor Hockey 1966 Six players, including a goalkeeper and six substitutes, but only at specific situations in the game. One indoor rule in 1966 provided for a penalty stroke from 7 metres to be awarded for ‘any grave and unsporting behaviour by a team in its own half of the ground’. Also, there was the rule providing that a penalty corner be awarded for a deliberate offence within a player’s own half. In 1966 a player could be temporarily suspended ‘for unsporting behaviour’ for two to five minutes or be suspended for the remainder of the game and an incapacitated or suspended goalkeeper had to be replaced by another goalkeeper. Finally, the use of the hand to stop the ball in the air during play or at penalty corners by players other than the goalkeeper was permitted until 1992. 1974: Players must not stand in their opponents’ goal mouth. A player’s stick must be on the ground when playing the ball for a shot at goal. An injured player was permitted to be substituted during normal play (but only the injured player). The substitution of a goalkeeper by a field player with the privileges of a goalkeeper was required to wear a different coloured shirt. A total revision of the rules book appeared based on that of the outdoor rules book and included Guidance and Advice for Players and Umpires. No player (except the goalkeeper) to play with knees, arms or hands on the pitch in the act of playing the ball or stopping it at penalty corners. 1990-92 The award of a penalty stroke for unsporting behaviour in a player’s half of the pitch was deleted. 1996 Centre pass to start or re-start the game in any direction. 2000 Stick specification was agreed – a diagram of the stick was included in the Indoor Rule Book. This was the first update of the indoor Rules since 2000. It was therefore appropriate to incorporate the relevant minor changes which had been introduced to the outdoor Rules in the interim. The overall presentation of indoor hockey was also simplified by adopting common indoor and outdoor Rules where appropriate but retaining the distinctive characteristics of each version of the game. in common with outdoor hockey, permitting a captain to be on the pitch or, at particular times in the match, to be a substitute; permitting a defender to use the stick to stop or deflect a shot at goal at any height; 2007/8 permitting a team either to have a goalkeeper on the field (with full protective equipment or only with protective headgear) or to play entirely with field players (in which case no player has goalkeeping privileges). a pitch should be the full-size of 44 metres by 22 metres unless this is not possible in particular sports halls; how to deal with a team which has too many players on the pitch; the “self-pass” rule which had been introduced as a mandatory experimental rule in 2009 was confirmed as a full rule. The restriction on pushing the ball directly into the circle from free pushes in the attacking half of the pitch was amended to permit the ball to enter the circle directly after touching the side-board outside the circle. Subject to this change, the former mandatory experimental rule was confirmed as a full rule. The rule which specified that “players must not force an opponent into offending unintentionally” was deleted. Any action of this sort can instead be dealt with under other Rules. The penalties applying for an offence during the taking of a penalty corner were listed in detail fro the first time. The penalties applying for an offence during the taking of a penalty stroke were rationalised. Conclusion: With rule changes not everything can be covered and many alterations and amendments were made to the indoor book which followed previous action taken for hockey as a whole. This kept with the policy of keeping the indoor game as near as possible to the rules of outdoor hockey Note Editions of the Indoor Hockey Rules Book were issued as follows: FIH 1966, 1974, 1976, 1978, 1979, 1981, 1982, 1984, 1986-88 HRB 1988-90, 1990-92, 1992, 1996, 2000, 2004, 2005, 2007/8, 2009, 2011 This History of the Rules of Indoor Hockey is based on research initially conducted on behalf of the Hockey Rules Board by Ernest Wall in 2000. |
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posted over 12 years ago
#720
Field Hockey
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FIH - History of the Rules - Outdoors
History of the Rules Just like the history of the game itself, the official hockey rules have constantly evolved throughout the years. Take a look back at how the game was played in the past and see what warranted a whistle in previous generations.The following chronology begins with the extracts from the 1876 rules gleaned from the Surbiton Hockey Club minute book. 1876 the pitch was 100-150 yards long and 50- 80 yards wide; goals consisted of 7 feet tall posts placed 6 yards apart; The Hockey Association (England) drew up a code of Rules based on those used by clubs in the London area The International Rules Board (later the Hockey Rules Board) was formed on 23 April 1900 in London by the men’s Hockey Associations of England, Ireland and Wales; the Rules of the Game were decided thereafter by the Board. The first meeting of the International Rules Board was held on the 25 July 1900. Advantage was recognised; not every offence was to be penalised immediately. 1904 Intentional undercutting and raising the ball from a hit was to be penalised. The scoop stroke was permitted. 1905 Each umpire was to take half of the pitch for the whole game without changing ends and to take decisions on rolls-in for the whole of their side-line, but not for corners. Umpires were also empowered to warn and/or suspend players from the game. A weight limit of 28 ounces was laid down for sticks. The width of the pitch could be up to 66 yards. 1907 Umpires were allowed to apply the Rules without waiting for an appeal. Prior to this time appeals had to be made by players before an umpire could give a decision. 1908 The penalty corner was introduced for offences by defenders in the circle. At a penalty corner, the Rules required the ball to be stopped before a shot at goal but this was not umpired rigorously. All defenders were behind the goal-line with attacking players outside the circle. The bully was replaced by a penalty bully for deliberately stopping a certain goal. 1927 Advantage was formally written as Rule. By this time there were routinely two umpires for each match.1936 Notes and suggestions for umpires were included in the Rules book. Later this became an appendix entitled ‘Advice to Umpires’. 1938 Any form of interference with the stick of an opponent, including hooking of sticks, was forbidden as was the use of any part of the body, except the hand, to stop the ball. 1949 Deliberate offences by defenders within the 25 yards area and persistent offences by defenders at corners were given a penalty corner.1957 The 25 yards bully after a ball had gone over the back line was replaced by a free hit at 16 yards.1959 Umpires were empowered to suspend players for a temporary period. 1961 At a penalty corner and for corners, a maximum of six defenders were behind the back line with the remainder of the team at the 25 yardline. 1963 The penalty bully was replaced by a penalty stroke taken from a spot 8 yards from the goal. For a penalty corner, the remainder of the defending team were moved to be behind the centre (and not just the 25 yards) line.1970-1979 The roll-in from side-line was replaced by a push-in. 1984 1980a hit-in replaced the push-in from the side line; the number of defenders behind the back line at penalty corners was reduced from six to five; 1995 at a free hit the ball was required to move at least 1 yard; at a penalty corner the ball had to be stopped outside the circle before a shot at goal could be made; substitutions at penalty corners were no longer permitted except for an injured defending goalkeeper but were still permitted at penalty strokes; acknowledgement of a continuing study of the composition of the stick but metal and metallic substances were already banned; more precise specification of the shape, size, weight and material of the stick Allowing the edge of the stick to be used to play the ball was incorporated as a formal Rules change with effect from 2002. 2002 Using the edge of the stick to play the ball was confirmed as a formal Rule and when the penalty corner is completed for substitution purposes was clarified. 2003 defenders were permitted to use their stick above their shoulder to stop or deflect a shot at goal; This year saw a radically revised Rules Book. The Rules had been completely re-written to make them easier to understand. The opportunity was taken to simplify a few Rules without changing any of the fundamental characteristics of the game. 2007 The Hockey Rules Board (HRB) went to a two-year cycle for all Rule Changes, the major changes in 2007 included: 2009 A “self-pass” from a free hit was introduced. It enables the player taking the free hit to play the ball themselves again after taking the free hit to encourage free-flowing hockey. Small changes to wording and some additional notes were included to improve interpretation of certain rules. In particular, the following were clarified: 2011 The “self-pass” rule and restrictions on hitting the ball directly into the circle from free hits in the attacking 23 metres area which had been introduced as mandatory experimental rules in 2009 were confirmed as full rules. |
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posted over 12 years ago
#721
Hockey History
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Table Hockey History by Steve Farrar
The Complete History of the Most Realistic Mechanical Sports Game ever Devised The earliest type of these mechanical hockey games was built by Donald H. Munro, Sr. in his Toronto home in 1932-33. Made of wood and scrap metal found in his neighborhood, Munro built his first game as a Christmas present for his children at a time when he could not afford to buy gifts. Soon after, Munro built a handful of these games on consignment for the Eaton’s department store in Toronto. They turned out to be an instant success. These early games, referred to as “the wooden game” by collectors, were produced every year until 1955. During this period of 22 years, many improvements were made in the playing quality and appearance. Despite these many improvements, the early wooden hockey games bore only a passing resemblance to the on-ice game. Players, for example, were simply wooden pegs with wire loops that moved back and forth like pinball flippers. Still, these games were exceedingly popular. One of the main reasons for this popularity was the design of the hump or high area in the center of the playing surface. This innovation allowed the puck (actually a metal ball) to roll to either end of the game and made it possible for both players to be actively involved at the same time (one on offense and one on defense). Until this time, bagatelle games (and even modern day pinball games) all were played on a single slope enabling only one player at a time to participate. Due to their size (about 14 by 36 inches), the early Munro wooden game were sold mainly in department stores and through mail order catalogs, though occasionally they would be carried in sporting goods and hardware stores. The games sold for between four and five dollars during the 1930s. The first recorded price was listed in the 1939-40 Eaton’s Fall & Winter Catalogue where the Munro Standard Model was advertised for $4.95. The number of games produced in these early days would range from a few hundred to a few thousand. In the 1940s, the Munro Standard Model was expanded to include a DeLuxe version where the ball would roll out of the net after a goal and into a small cup mounted at each end of the game. A Club Model, with a heavier wooden frame and stronger wire parts, was introduced for the many Boys Clubs that existed in Canada at this time. In 1945-46, Munro’s partner, Stewart Molson Robertson, manufactured games in Rochester, New York under Munro’s American patent, but despite the popularity of the games in Canada, the venture proved unsuccessful in the United States. Sales in Canada were increasing to several thousand games per year, and by 1954, the last full year in which these wooden games were made, prices were $8.95 for the Standard Game, $10.95 for the DeLuxe and $14.95 for the Club. The DeLuxe was by far the most popular model. During the era of the wooden game, three different mechanical hockey games surfaced. The first was built by Gotham Pressed Metal Products of The Bronx, NEw York, who displayed their version of “Ice Hockey” in their 1937 catalog. Like the Munro game, Gotham’s playing surface featured a hump in the center to keep the puck (again a metal ball) moving from side to side. However, the Gotham game featured only one player at either end who both guarded the goal and pivoted in a complete circle to shoot the puck into the other end. A second competitor to Munro was introduced by the Reliable Toy Company of Toronto in 1953. Patterned after the Munro Game, the “Foster Hewitt Hockey Game” was made of plastic and came equipped with figures shaped like miniature hockey players molded out of die-cast metal. The game was comparatively small (approximately) 12″ × 24″) and was sold for only a few years before being replaced by the more modern-style games. The first of these modern-style games (and the challenger that finally ended Munro’s wooden era) was introduced by the Eagle Toy Company of Montreal in 1954. Eagle’s National Hockey Game was endorsed by the Montreal Canadiens and was an immediate success for several reasons. It was the first Canadian game to feature players printed in color on flat tin cutouts shaped like real hockey players who stood on a surface that resembled ice. Eagle’s game was decorated with team pennants from the NHL and was the first Canadian game to feature metal rods that allowed its players to pivot a complete 360 degrees. The Eagle game measured 16″ × 36″ and sold for $10.95. Soon, both Munro and Eagle were issuing similar games that not only had rods to allow the players to spin but also had slots that let them slide up and down the ice surface. The innovation that led to metal rods and slots had actually been introduced in Sweden during the 1930s. Aristospel A.B. of Stockholm manufactured the game, which was sold to several European countries. A Canadian patent was issued in 1941, but although the design of the Swedish game was unique at the time, it was a difficult and costly game to manufacture. Not until 1954 would a Canadian company (Cresta Limited of Toronto) introduce and manufacture the Swedish-style game. Also in 1954, K & B Toys of Burlington, Ontario copied the Cresta game and issued their own version under the name “3 Star Hockey.” K & B was only in business until 1957, while Cresta lasted until 1958. Neither proved able to compete with Eagle and Munro, who had both unveiled their own rod-and-slot hockey games at the Montreal Toy Show in January of 1956. From that point on, Munro and Eagle produced nearly all of the hockey games sold in Canada and the United States. Over the years, Munro and Eagle were the undisputed leaders in designing and creating models that year after year became more realistic in their appearance. The games also played better through such innovations as goal lights, period timers, puck droppers, and “glass” above the boards. Three-dimensional players were first introduced by Munro back in 964, and while both Munro and Eagle experiment with the design of their players, the flat tin men remained the most popular. In 1971, safety concerns forced a switch to plastic men with self-adhesive team labels that customers applied themselves. Eagle’s games had the official endorsement of the NHL and could replicate exactly the uniforms of its teams. Munro relied on the endorsement of top stars like Bobby Orr and Bobby Hull for their games and could only approximate the NHL uniforms. The televising of NHL games during the 1950s and the league’s expansion in 1967 greatly enlarged the North American market for table top hockey games. Whereas thousands of games had been sold previously, the numbers were now beginning to reach the hundreds of thousands and were climbing every year. To meet the rising demand, both Munro Games and Eagle Toys were sold to U.S. companies in September of 1968—Munro to Servotronics and Eagle to Coleco. Their dominance of the Canadian and American markets would continue—with games growing larger (24″ × 34″) and prices ranging up to 30 and 40 dollars during the 1970s—until the advent of video games relegated table hockey to a “second choice” toy item. By the late 1980s, a resurgence of table hockey occurred with Irwin Toys acquiring Coleco’s tooling and companies like Stiga (a Swedish firm tat had long been selling their games in Europe), Playtoy/Remco, Radio Shack, and Kevin Sports developing new games in North America. A Wayne Gretzky-endorsed game was introduced by Kevin Sports in 1990, selling for $120. Bubble top hockey games of the type found in bars, arenas, and other venues have also become very popular. In recent years, a deluxe table hockey game in Greenwich, New York (“TableHockey” by Rick Benej) retail for about $700 U.S. the rebirth of table top hockey games has made the collecting of these games (both old and new) a popular hobby. For both the serious and casual collector, these games often bring back many vivid childhood memories from finding a hockey game under the tree at Christmas to picking out favorite teams, playing “seasons” or tournaments for the miniature replica Stanley Cup, or simply arguing about whether or not the puck went in. Many parents today watch their sons and daughters glued to a monitor while they play video or computer games and feel sad to see their children miss out of the marvelous and dynamic interaction of the old mechanical hockey games. Table hockey collectors often search for a specific childhood game or games which did not survive their growth into adulthood. “My mother threw it out,” is the popular refrain. Many serious collectors strive to obtain all the significant landmark games from years gone by. Collecting can also include trying to find lost pieces from old games, such as players or entire teams, missing nets, trophies, pucks, rods, springs, overhead gondolas, or original boxes. Often, these game pieces are very specific to the manufacturer. For example, the original Eagle nets in 1954 were made of green mesh, but by 1957 they were all tin to be followed by white plastic nets in 1959. Munro games at one point featured three different pucks: a standard wooden puck, a magnetic puck (for better control with tin players) and a puck with a steel ball bearing in the middle. The range of players from these old games can be mind-boggling, with flat tin players, tin players with separate plastic and/or metal sticks, 3-D tin players, 3-D plastic players , flat plastic players, and more. Players in specific uniforms have also become highly collectible, with the 1967 Oakland Seals and the purple-clad Los Angeles Kings becoming much sought-after. With Eagle Toys having held exclusive rights to produce NHL uniforms, players from their games have been most in demand. Because it was the last game to carry the NHL’s endorsement, team sets from the Wyane Gretzky game have also become highly collectible (particularly for relocated teams such as Winnipeg Jets, Quebec Nordiques, Minnesota North Stars and Hartford Whalers). The value of an old hockey game is directly influenced by four key factors: initial popularity of the game, rarity, condition/completeness, and the importance of the game in the evolution of table top hockey. Games in their original box with all their original parts can sell for upwards of $100. Many collectors with only purchase games in the best condition because they feel that repairs compromise authenticity. Others value the rarity of the game or its historical significance more so than the shape they find it in. However, to any collector who is also a player, the real thrill is to play the game again and recapture the past pleasures and glories of youth. For these “grown up kids,” there are a number of tournaments available every year, including the Johnny GoodGuy Tournament in Brampton, Ontario, the Ontario Table Hockey Championships in Hamilton, and the Upper Canada Cup in Toronto. The Toronto-area also features at least two leagues: the Metro Toronto Table Hockey League in Thornhill and the National Tabletop Association in Brampton. Other Canadian tournaments include the Windsor Cup Classic in Windsor, Ontario and the Canadian Open Championship in Hull, Quebec. There is also the U.S. Nationals in Warwick, Illinois and the Hubbard Hall Face Off Tournament in Greenwich, New York. In Sweden, an annual tournament is played on the Stiga game and a World Championship is played every second year with players from as many as 20 different countries (including Canada and the United States) competing for world supremacy. |
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posted over 12 years ago
#722
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posted over 12 years ago
#723
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posted over 12 years ago
#724
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posted over 12 years ago
#725
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